Do-Catch, Try and Throws
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Do-Catch, Try and Throws
import SwiftUI
// MARK: - DATA SERVICE
class DoCatchTryThrowsBootCampDataManager {
let isActive: Bool = false
func getTitle() -> String? {
if isActive {
return "New Text"
} else {
return nil
}
}
}
// MARK: - VIEWMODEL
class DoCatchTryThrowsBootCampViewModel: ObservableObject {
// MARK: - PROPERTY
@Published var text: String = "Starting text."
let manager = DoCatchTryThrowsBootCampDataManager()
// MARK: - INIT
// MARK: - FUNCTION
func fetchTitle() {
let newTilte = manager.getTitle()
if let newTilte = newTilte {
self.text = newTilte
}
}
}
// MARK: - VIEW
struct DoCatchTryThrowsBootCamp: View {
// MARK: - PROPERTY
@StateObject private var vm = DoCatchTryThrowsBootCampViewModel()
// MARK: - BODY
var body: some View {
Text(vm.text)
.frame(width: 300, height: 300)
.background(Color.blue)
.onTapGesture {
vm.fetchTitle()
}
}
}
Above code, an optional right as a developer we know that is returning optional because it failed to get the text but if you’re sharing this code if other people are using this code that’s not ve bry clear and it might look like a bug in your app if maybe things are just not updating. Take it a step further and maybe return an error instead
This is good this is a bit better in our code now the ability to check for real values and also check for errors but This is kind of a hassle for us as developers because really we want to return a result here either this function should be successful or it should fail it shouldn’t really return us a title end an error. It’s probably only be getting one or the other there’s never really a use case where we’re going to get both of these
// MARK: - DATA SERVICE
class DoCatchTryThrowsBootCampDataManager {
let isActive: Bool = false
func getTitle() -> (title:String?, error: Error?) {
if isActive {
return ("New Text",nil)
} else {
return (nil, URLError(.badURL))
}
}
}
// MARK: - VIEWMODEL
class DoCatchTryThrowsBootCampViewModel: ObservableObject {
// MARK: - PROPERTY
@Published var text: String = "Starting text."
let manager = DoCatchTryThrowsBootCampDataManager()
// MARK: - INIT
// MARK: - FUNCTION
func fetchTitle() {
let returnedValue = manager.getTitle()
if let newTilte = returnedValue.title {
self.text = newTilte
} else if let error = returnedValue.error {
self.text = error.localizedDescription
}
}
}
So, It’s like little but better now because this is if you’re sharing this with other developers or even if you’re just coming back to this successful, failure state. It’s no longer giving us back both and then we have to kind of manage which one is which and look at both cases and look at all the data instead now we just get back a result
class DoCatchTryThrowsBootCampDataManager {
let isActive: Bool = false
func getTitle2() -> Result<String, Error> {
if isActive {
return .success("New Text!")
} else {
return .failure(URLError(.appTransportSecurityRequiresSecureConnection))
}
}
}
// MARK: - VIEWMODEL
class DoCatchTryThrowsBootCampViewModel: ObservableObject {
// MARK: - PROPERTY
@Published var text: String = "Starting text."
let manager = DoCatchTryThrowsBootCampDataManager()
// MARK: - INIT
// MARK: - FUNCTION
func fetchTitle() {
let result = manager.getTitle2()
switch result {
case .success(let newTitile):
self.text = newTitile
case .failure(let error):
self.text = error.localizedDescription
}
}
}
- To use throw keyWord and then handle error using do try catch statement
// MARK: - DATA SERVICE
class DoCatchTryThrowsBootCampDataManager {
let isActive: Bool = false
func getTitle() -> (title:String?, error: Error?) {
if isActive {
return ("New Text",nil)
} else {
return (nil, URLError(.badURL))
}
}
func getTitle2() -> Result<String, Error> {
if isActive {
return .success("New Text!")
} else {
return .failure(URLError(.appTransportSecurityRequiresSecureConnection))
}
}
// throws meaning it can throw
func getTile3() throws -> String {
if isActive {
return "New Text!"
} else {
throw URLError(.badServerResponse)
}
}
}
// MARK: - VIEWMODEL
class DoCatchTryThrowsBootCampViewModel: ObservableObject {
// MARK: - PROPERTY
@Published var text: String = "Starting text."
let manager = DoCatchTryThrowsBootCampDataManager()
// MARK: - INIT
// MARK: - FUNCTION
func fetchTitle() {
do {
let newTitle = try manager.getTile3()
self.text = newTitle
} catch {
self.text = error.localizedDescription
}
}
}
- When you use throw statement and then initialized code to use try? include return nil when it comes error (Not necessary Do catch statement)
// MARK: - DATA SERVICE
class DoCatchTryThrowsBootCampDataManager {
let isActive: Bool = true
func getTile4() throws -> String {
if isActive {
return "Final Text!"
} else {
throw URLError(.badServerResponse)
}
}
}
// MARK: - VIEWMODEL
class DoCatchTryThrowsBootCampViewModel: ObservableObject {
// MARK: - PROPERTY
@Published var text: String = "Starting text."
let manager = DoCatchTryThrowsBootCampDataManager()
// MARK: - INIT
// MARK: - FUNCTION
func fetchTitle() {
let newTitle = try? manager.getTile3()
if let newTitle = newTitle {
self.text = newTitle
}
}
}
// MARK: - FUNCTION
func fetchTitle() {
do {
let newTitle = try? manager.getTile3()
if let newTitle = newTitle {
self.text = newTitle
}
let finalTile = try manager.getTile4()
self.text = finalTile
} catch {
self.text = error.localizedDescription
}
}
Most of our asynchronous code in our asynchronous functions are going to actually be functions that throw errors so this syntax is going to be really common in async await and when you’re using throws you’re almost always using do catch statement
🗃 Reference
SwiftUI Thinking - https://youtu.be/ss50RX7F7nE
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